Call of Duty
Call of Duty is returning for a second season:
As a first-person shooter, Call of Duty places
the player in control of an infantry soldier who makes use of various authentic
World War II firearms in combat. Each mission features a series of objectives
which are marked on the heads-up display's compass; the player must
complete all objectives to advance to the next mission. The player can save and
load at any time, rather than the checkpoint system utilized in later Call of
Duty games.
The player has two primary weapon slots, a handgun slot and can carry up to
ten grenades (all of the later Call of Duty games feature only two weapon
slots; a sidearm will fill one of these slots). Weapons may be exchanged with
those found on the battlefield dropped by dead soldiers. Unlike later Call of
Duty games, the first allows the player to toggle between different firing
modes (single shot or automatic fire). Call of Duty was one of the early
first-person shooters to feature iron
sights in game play; by pressing the corresponding key the player
aims down the actual sights on the gun for increased accuracy. In addition to
weapons carried by the player, mounted machine guns and other fixed weapon emplacements
are controllable by the player.
The game uses a standard health points system, with a limited amount of
health reflected by a health bar. Medkits scattered throughout the levels or
dropped by some foes are used to restore health when the player is injured. This
contrasts with all subsequent Call of Duty games in which there is no
health bar and the player's health recharges when not taking fire.
Call of Duty also featured "shellshock" (not to be confused with the
psychological condition of the same name): when there is an explosion near the
player, he momentarily experiences simulated tinnitus, appropriate sound "muffling" effects,
blurred vision, and also results in the player slowing down, unable to
sprint.
As the focus of the game is on simulation of the actual battlefield, the
gameplay differs from many single-player shooters of the time. The player moves
in conjunction with allied soldiers rather than alone; allied soldiers will
assist the player in defeating enemy soldiers and advancing but the player is
given charge of completing certain objectives. The game places heavy emphasis on
usage of cover, suppressive fire, and grenades. AI-controlled
soldiers will take cover behind walls, barricades, and other obstacles when
available.
Campaign
The game is made up of three campaigns, which the player controls three
soldiers of three different nations: Private Joe Martin of the United States, Sergeant Jack Evans of the United Kingdom, and Corporal Alexei Ivanovich
Voronin of the USSR.
American campaign
The American campaign begins with Private Joe Martin, member of the 506th Parachute Infantry Regiment, training at Camp Toccoa in Georgia, United States on 9 August
1942. This is meant to familiarize the player with the game controls. The first
mission occurs toward midnight on June 5, 1944, as part of the airborne operations which began the invasion
of Normandy. Martin is inserted outside the town of Sainte-Mère-Église
as a pathfinder to lay a drop zone beacon for other paratroopers. The
paratrooper drops end up being scattered, leaving Martin in a mixed unit formed
from various companies. This mixed unit clears nearby
farmhouses of German soldiers. The following mission has the group capture
Sainte-Mère-Église and disable several Flakpanzers
(anti-aircraft tanks) just at the beginning of
June 6 (D-Day). A paratrooper is seen hanging from the
town church (see Private John Steele). The third mission occurs
later that morning, with the U.S. troops holding Sainte-Mère-Église from German
counterattack. The fourth mission has Martin, along with Pvt. Elder and Sgt.
Moody, driving from Sainte-Mère-Église to Sainte-Marie-du-Mont
along highway N13, while fending off German assaults.
The fifth mission is the Brécourt Manor Assault, still on June 6, in which
the U.S. troops destroy German artillery at the manor, which has been hindering
progress at Utah
Beach. After this mission, it is revealed that Martin's unit will
be detached from the 101st Airborne Division for special missions behind enemy
lines, due to outstanding performance.
In the next mission, on 7 August, Martin and his unit assault a château in the Bavarian Alps of Austria to rescue two British
officers (Captain Price and Major
Ingram). However, Major Ingram has been moved to another location. The seventh
mission, on 18 September, requires the unit to free Major Ingram from a prisoner
camp, Dulag III-A, outside of Strasshof, Austria. This mission is timed,
requiring the player to break the officer free and return to the escape truck
within 10 minutes, before the Germans can arrive with reinforcements.
In the final mission, Martin's unit takes part in the Battle of the Bulge as they secure documents from
German bunkers and destroy two Panzer tanks with captured artillery
positions.
British campaign
The first mission of the British campaign has Sergeant Jack Evans and a unit
from the 2nd Ox and Bucks of the 6th Airborne Division take part in Operation Tonga. Just after midnight on 6 June
1944, the unit is dropped from Horsa gliders alongside the Caen
Canal near Pegasus Bridge, Bénouville.
They capture the bridge and defend it from the nearby German forces. Captain Price participates in this operation and
several other missions as the commanding officer, although most of these
missions occur before his rescue. In the next mission, just past noon of the
same day, the unit protects the bridge from German counterattack, which includes
several tanks. They hold the bridge until reinforcements from the 7th Parachute Battalion arrive.
The third mission, on 2 September, has Evans working alone, now with the Special Air Service or SAS. He is inserted next
to the Eder Dam and destroys the anti-aircraft
guns protecting it. During Operation Chastise the previous May, the No. 617 Squadron RAF destroyed the dam using bouncing bombs. However, the Germans had rebuilt
it. The British Special Operations Executive wish to destroy it
again to hinder German production in the Ruhr
Valley. Evans also destroys the electrical generators in case the
dam is not destroyed by the bombs. Evans escapes on a German lorry stolen by
Captain Price and Sergeant Waters. During the fourth mission, the three men
drive to an airfield while evading motorized patrols. Panzerfausts found on the lorry can be used
to destroy the enemy vehicles. The next mission occurs at the airfield, with
Evans shooting down several Stuka dive bombers. The men escape in a
stolen FW-200 Condor. The sixth mission, on 27
October, occurs on the German battleship Tirpitz,
near Tromsø, Norway. Evans and Captain Price board the
ship in disguise, using forged papers. Evans plants explosives and retrieves the
ship's patrol logs and documents indicating the fleet movements of the Kriegsmarine (the German navy), with Captain
Price being killed or captured in this mission.
The final mission has Sergeant Evans' unit near Burgsteinfurt, Germany on 2 February 1945. The
unit destroys some mobile V-2 rockets and anti-aircraft guns.
Soviet campaign
The first Soviet mission occurs during the Battle
of Stalingrad, on 18 September 1942. Corporal Alexei Ivanovich
Voronin is on one of many barges transporting Soviet soldiers across the Volga River, many of which are destroyed on the
way by German artillery or Luftwaffe aircraft. Once across, Voronin is
unarmed and must avoid machine gun fire and find an experienced sniper to help
him. Soviet artillery eventually clears out the German machine guns, allowing
Voronin and the others to enter Red Square. The second mission begins in Red
Square with many retreating Soviet soldiers being killed by fellow Soviets (see
Joseph Stalin's Order No. 227—"Not one step back!"). Voronin
helps capture the square, which is defended by two tanks and some machine guns.
After killing the German officers who have been calling reinforcements, Soviet
artillery destroys the tanks. The unit makes their way through the rubble-filled
streets to a railway station. In the next mission, Voronin travels through the
train station and part of the city to reach Major Zubov of the 13th
Guards Rifle Division. Following this, Voronin is promoted to Junior Sergeant. The fourth mission, on 9
November, has Voronin moving through the sewers to avoid snipers, making his way
to an apartment building recently captured by the Germans. The fifth mission has
the unit, under the command of Sergeant Pavlov, capture and defend the apartment building
(see Pavlov's House). First, Voronin acts as a counter-sniper while another soldier draws the
fire of the snipers in the building; the unit then clears the building of
Germans, and defends it from the German counterattack.
The sixth mission occurs much later, on 17 January 1945, with Voronin
promoted to full Sergeant, and now part of the 150th Rifle Division of the 3rd Shock Army. The unit secures a German tank
repair facility in Warsaw in the midst of the Vistula–Oder Offensive. The next mission takes
place just after securing the facility, with the unit making their way to the
outskirts of the factories to regroup with the 4th Guards Tank Army. Due to shortages in
experienced soldiers, the eighth mission, on 26 January, requires Voronin to
command a T-34-85 tank for the 2nd Guards Tank Army. Along with other tanks, he
makes his way toward a town near the Oder
River. The ninth mission is also fought in the tank, with Voronin
destroying some anti-aircraft weapons and securing the town.
In the final mission, on 30 April 1945, Sergeant Voronin has returned to the
150th Rifle Division. His unit battles in Berlin to reach the Reichstag building, and they raise the Victory Banner atop the building.
http://www.youtube.com/watch?v=k0gcEUesG7Q
As a first-person shooter, Call of Duty places
the player in control of an infantry soldier who makes use of various authentic
World War II firearms in combat. Each mission features a series of objectives
which are marked on the heads-up display's compass; the player must
complete all objectives to advance to the next mission. The player can save and
load at any time, rather than the checkpoint system utilized in later Call of
Duty games.
The player has two primary weapon slots, a handgun slot and can carry up to
ten grenades (all of the later Call of Duty games feature only two weapon
slots; a sidearm will fill one of these slots). Weapons may be exchanged with
those found on the battlefield dropped by dead soldiers. Unlike later Call of
Duty games, the first allows the player to toggle between different firing
modes (single shot or automatic fire). Call of Duty was one of the early
first-person shooters to feature iron
sights in game play; by pressing the corresponding key the player
aims down the actual sights on the gun for increased accuracy. In addition to
weapons carried by the player, mounted machine guns and other fixed weapon emplacements
are controllable by the player.
The game uses a standard health points system, with a limited amount of
health reflected by a health bar. Medkits scattered throughout the levels or
dropped by some foes are used to restore health when the player is injured. This
contrasts with all subsequent Call of Duty games in which there is no
health bar and the player's health recharges when not taking fire.
Call of Duty also featured "shellshock" (not to be confused with the
psychological condition of the same name): when there is an explosion near the
player, he momentarily experiences simulated tinnitus, appropriate sound "muffling" effects,
blurred vision, and also results in the player slowing down, unable to
sprint.
As the focus of the game is on simulation of the actual battlefield, the
gameplay differs from many single-player shooters of the time. The player moves
in conjunction with allied soldiers rather than alone; allied soldiers will
assist the player in defeating enemy soldiers and advancing but the player is
given charge of completing certain objectives. The game places heavy emphasis on
usage of cover, suppressive fire, and grenades. AI-controlled
soldiers will take cover behind walls, barricades, and other obstacles when
available.
Campaign
The game is made up of three campaigns, which the player controls three
soldiers of three different nations: Private Joe Martin of the United States, Sergeant Jack Evans of the United Kingdom, and Corporal Alexei Ivanovich
Voronin of the USSR.
American campaign
The American campaign begins with Private Joe Martin, member of the 506th Parachute Infantry Regiment, training at Camp Toccoa in Georgia, United States on 9 August
1942. This is meant to familiarize the player with the game controls. The first
mission occurs toward midnight on June 5, 1944, as part of the airborne operations which began the invasion
of Normandy. Martin is inserted outside the town of Sainte-Mère-Église
as a pathfinder to lay a drop zone beacon for other paratroopers. The
paratrooper drops end up being scattered, leaving Martin in a mixed unit formed
from various companies. This mixed unit clears nearby
farmhouses of German soldiers. The following mission has the group capture
Sainte-Mère-Église and disable several Flakpanzers
(anti-aircraft tanks) just at the beginning of
June 6 (D-Day). A paratrooper is seen hanging from the
town church (see Private John Steele). The third mission occurs
later that morning, with the U.S. troops holding Sainte-Mère-Église from German
counterattack. The fourth mission has Martin, along with Pvt. Elder and Sgt.
Moody, driving from Sainte-Mère-Église to Sainte-Marie-du-Mont
along highway N13, while fending off German assaults.
The fifth mission is the Brécourt Manor Assault, still on June 6, in which
the U.S. troops destroy German artillery at the manor, which has been hindering
progress at Utah
Beach. After this mission, it is revealed that Martin's unit will
be detached from the 101st Airborne Division for special missions behind enemy
lines, due to outstanding performance.
In the next mission, on 7 August, Martin and his unit assault a château in the Bavarian Alps of Austria to rescue two British
officers (Captain Price and Major
Ingram). However, Major Ingram has been moved to another location. The seventh
mission, on 18 September, requires the unit to free Major Ingram from a prisoner
camp, Dulag III-A, outside of Strasshof, Austria. This mission is timed,
requiring the player to break the officer free and return to the escape truck
within 10 minutes, before the Germans can arrive with reinforcements.
In the final mission, Martin's unit takes part in the Battle of the Bulge as they secure documents from
German bunkers and destroy two Panzer tanks with captured artillery
positions.
British campaign
The first mission of the British campaign has Sergeant Jack Evans and a unit
from the 2nd Ox and Bucks of the 6th Airborne Division take part in Operation Tonga. Just after midnight on 6 June
1944, the unit is dropped from Horsa gliders alongside the Caen
Canal near Pegasus Bridge, Bénouville.
They capture the bridge and defend it from the nearby German forces. Captain Price participates in this operation and
several other missions as the commanding officer, although most of these
missions occur before his rescue. In the next mission, just past noon of the
same day, the unit protects the bridge from German counterattack, which includes
several tanks. They hold the bridge until reinforcements from the 7th Parachute Battalion arrive.
The third mission, on 2 September, has Evans working alone, now with the Special Air Service or SAS. He is inserted next
to the Eder Dam and destroys the anti-aircraft
guns protecting it. During Operation Chastise the previous May, the No. 617 Squadron RAF destroyed the dam using bouncing bombs. However, the Germans had rebuilt
it. The British Special Operations Executive wish to destroy it
again to hinder German production in the Ruhr
Valley. Evans also destroys the electrical generators in case the
dam is not destroyed by the bombs. Evans escapes on a German lorry stolen by
Captain Price and Sergeant Waters. During the fourth mission, the three men
drive to an airfield while evading motorized patrols. Panzerfausts found on the lorry can be used
to destroy the enemy vehicles. The next mission occurs at the airfield, with
Evans shooting down several Stuka dive bombers. The men escape in a
stolen FW-200 Condor. The sixth mission, on 27
October, occurs on the German battleship Tirpitz,
near Tromsø, Norway. Evans and Captain Price board the
ship in disguise, using forged papers. Evans plants explosives and retrieves the
ship's patrol logs and documents indicating the fleet movements of the Kriegsmarine (the German navy), with Captain
Price being killed or captured in this mission.
The final mission has Sergeant Evans' unit near Burgsteinfurt, Germany on 2 February 1945. The
unit destroys some mobile V-2 rockets and anti-aircraft guns.
Soviet campaign
The first Soviet mission occurs during the Battle
of Stalingrad, on 18 September 1942. Corporal Alexei Ivanovich
Voronin is on one of many barges transporting Soviet soldiers across the Volga River, many of which are destroyed on the
way by German artillery or Luftwaffe aircraft. Once across, Voronin is
unarmed and must avoid machine gun fire and find an experienced sniper to help
him. Soviet artillery eventually clears out the German machine guns, allowing
Voronin and the others to enter Red Square. The second mission begins in Red
Square with many retreating Soviet soldiers being killed by fellow Soviets (see
Joseph Stalin's Order No. 227—"Not one step back!"). Voronin
helps capture the square, which is defended by two tanks and some machine guns.
After killing the German officers who have been calling reinforcements, Soviet
artillery destroys the tanks. The unit makes their way through the rubble-filled
streets to a railway station. In the next mission, Voronin travels through the
train station and part of the city to reach Major Zubov of the 13th
Guards Rifle Division. Following this, Voronin is promoted to Junior Sergeant. The fourth mission, on 9
November, has Voronin moving through the sewers to avoid snipers, making his way
to an apartment building recently captured by the Germans. The fifth mission has
the unit, under the command of Sergeant Pavlov, capture and defend the apartment building
(see Pavlov's House). First, Voronin acts as a counter-sniper while another soldier draws the
fire of the snipers in the building; the unit then clears the building of
Germans, and defends it from the German counterattack.
The sixth mission occurs much later, on 17 January 1945, with Voronin
promoted to full Sergeant, and now part of the 150th Rifle Division of the 3rd Shock Army. The unit secures a German tank
repair facility in Warsaw in the midst of the Vistula–Oder Offensive. The next mission takes
place just after securing the facility, with the unit making their way to the
outskirts of the factories to regroup with the 4th Guards Tank Army. Due to shortages in
experienced soldiers, the eighth mission, on 26 January, requires Voronin to
command a T-34-85 tank for the 2nd Guards Tank Army. Along with other tanks, he
makes his way toward a town near the Oder
River. The ninth mission is also fought in the tank, with Voronin
destroying some anti-aircraft weapons and securing the town.
In the final mission, on 30 April 1945, Sergeant Voronin has returned to the
150th Rifle Division. His unit battles in Berlin to reach the Reichstag building, and they raise the Victory Banner atop the building.
http://www.youtube.com/watch?v=k0gcEUesG7Q